How to use a library to control a Parallel Character LCD?
Nov 11, 2025| In the realm of electronic display technology, Parallel Character LCDs stand out as reliable and versatile components widely used in various applications. As a dedicated supplier of Parallel Character LCDs, I am excited to share insights on how to effectively use a library to control these displays. This guide will provide a comprehensive overview of the process, from understanding the basics to implementing advanced control techniques.
Understanding Parallel Character LCDs
Before delving into library usage, it's essential to have a clear understanding of Parallel Character LCDs. These displays are designed to present alphanumeric characters and simple symbols. They communicate with microcontrollers through parallel interfaces, which means multiple data lines are used to transfer data simultaneously, enabling faster data transfer compared to serial interfaces.
Parallel Character LCDs typically come in different sizes, such as 16x2 (16 characters per line and 2 lines), 20x4, etc. They have a set of control pins (e.g., RS, RW, E) and data pins (usually 4 or 8 bits) that need to be properly configured for communication.
Why Use a Library?
Using a library to control a Parallel Character LCD offers several advantages. Firstly, it simplifies the programming process. Instead of writing low - level code to handle every aspect of LCD communication, such as sending commands and data, the library provides pre - written functions that can be easily called. This saves time and reduces the chances of making errors.
Secondly, libraries often come with additional features and optimizations. They may include functions for cursor control, clearing the display, and scrolling text, which can enhance the functionality of the LCD without the need for complex coding.
Selecting the Right Library
There are numerous libraries available for different programming languages and microcontroller platforms. When choosing a library, consider the following factors:
- Compatibility: Ensure that the library is compatible with your microcontroller and the programming language you are using. For example, if you are using an Arduino board, there are many Arduino - specific libraries available.
- Documentation: Good documentation is crucial. A well - documented library will make it easier for you to understand how to use its functions and troubleshoot any issues that may arise.
- Community Support: Libraries with an active community are more likely to be updated regularly and have solutions to common problems readily available.
Installing the Library
The installation process varies depending on the platform and the library itself. For Arduino, you can use the Arduino IDE's built - in library manager. Simply go to Sketch > Include Library > Manage Libraries, search for the desired LCD library, and click install.
If you are using other platforms, you may need to download the library files from the official website and add them to your project directory. Make sure to follow the installation instructions provided in the library's documentation.
Basic Configuration and Initialization
Once the library is installed, the first step is to configure and initialize the LCD. Most libraries require you to define the pins connected to the LCD. For example, in an Arduino project using the LiquidCrystal library, you might use the following code:
#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("Hello, World!");
}
void loop() {
// Do nothing here for now
}
In this code, we first include the LiquidCrystal library. Then we create a LiquidCrystal object, specifying the pins connected to the RS, E, and data pins of the LCD. In the setup function, we call the begin method to initialize the LCD with the number of columns and rows. Finally, we print a simple message to the display.
Displaying Text
Displaying text on the LCD is one of the most common operations. Most libraries provide a print function for this purpose. You can print strings, numbers, and even variables.
#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
lcd.begin(16, 2);
}
void loop() {
int value = 123;
lcd.setCursor(0, 0);
lcd.print("Value: ");
lcd.print(value);
delay(1000);
lcd.clear();
}
In this example, we first set the cursor position using the setCursor function. The first parameter is the column number, and the second is the row number. Then we print a string and an integer value. After a one - second delay, we clear the display using the clear function.
Cursor and Display Control
Libraries also offer functions for cursor control. You can move the cursor to a specific position, hide or show it, and even set it to blink.
#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
lcd.begin(16, 2);
lcd.cursor(); // Show the cursor
lcd.blink(); // Make the cursor blink
}
void loop() {
lcd.setCursor(5, 1);
lcd.print("Blinking!");
delay(1000);
lcd.clear();
}
Here, we use the cursor and blink functions to show and make the cursor blink. Then we move the cursor to a specific position and print some text.
Advanced Features
Some libraries support advanced features such as scrolling text. Scrolling can be useful for displaying long messages that cannot fit on the screen at once.
#include <LiquidCrystal.h>
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
lcd.begin(16, 2);
lcd.print("Scrolling text example");
}
void loop() {
lcd.scrollDisplayLeft();
delay(500);
}
In this code, we print a long message and then use the scrollDisplayLeft function to scroll the text to the left every half - second.


Applications of Parallel Character LCDs
Parallel Character LCDs are used in a wide range of applications. For intercom systems, they can display important information such as visitor names and access codes. Check out our LCD Module For Intercom Screen for more details.
In calculators, they are used to display numerical results and user input. Our LCD Module for Character Or Scientific Calculator provides high - quality display solutions for these applications.
Home air - condition remote controls also utilize Parallel Character LCDs to show temperature settings, mode selections, and other relevant information. Explore our LCD Screen Module for Home Air Condition Remote for suitable products.
Contact for Purchase and Negotiation
If you are interested in our Parallel Character LCD products or have any questions regarding their use, we welcome you to reach out for purchase and negotiation. Our team of experts is ready to assist you in finding the most suitable LCD solutions for your specific needs.
References
- Arduino LiquidCrystal Library Documentation
- Microcontroller Programming Guides for LCD Control
- Technical Datasheets of Parallel Character LCDs

